The HTML onwaiting event
The HTML onwaiting attribute runs JavaScript when playback stops because the next frame is not yet available (buffering). It is an inline handler for the waiting event; in modern code prefer addEventListener('waiting', …).
Overview
The onwaiting event attribute runs JavaScript when media is buffering. In JavaScript the event itself is named waiting — drop the on prefix when you call addEventListener.
It is one of the media events, fired by <audio> and <video> elements as their loading and playback state changes. These events drive custom players — progress bars, buffering spinners, play/pause UI.
You can wire this up with the inline onwaiting HTML attribute, but the modern, recommended approach is element.addEventListener('waiting', handler) in JavaScript. That keeps behavior out of your markup, lets you attach several handlers to the same event, and makes them easy to remove. The inline attribute is fine for quick demos.
Syntax
<element onwaiting="handler()">…</element>
element.addEventListener('waiting', handler);
Best practices
- Prefer
element.addEventListener('waiting', handler)over the inlineonwaitingattribute — it separates behavior from markup and allows multiple handlers. - Attach media events to the <video>/<audio> element to build custom player UI.
- Read the element's state (
currentTime,duration,buffered) inside the handler. - Still provide native
controlsand captions for accessibility.
Frequently asked questions
What is the onwaiting event?
waiting.Which elements fire this event?
How do I build a custom video player?
currentTime and paused on the element to drive your own controls.Should I use the onwaiting attribute or addEventListener?
addEventListener('waiting', …) in JavaScript. The inline onwaiting attribute works but mixes behavior into the markup and allows only one handler per element.