The HTML onanimationstart event
The HTML onanimationstart attribute runs JavaScript when a CSS animation starts. It is an inline handler for the animationstart event; in modern code prefer addEventListener('animationstart', …).
Overview
The onanimationstart event attribute runs JavaScript when a CSS animation starts. In JavaScript the event itself is named animationstart — drop the on prefix when you call addEventListener.
It is a CSS animation event. The handler receives an AnimationEvent with the animationName and elapsedTime, letting you run code at specific points in a CSS animation defined with @keyframes.
You can wire this up with the inline onanimationstart HTML attribute, but the modern, recommended approach is element.addEventListener('animationstart', handler) in JavaScript. That keeps behavior out of your markup, lets you attach several handlers to the same event, and makes them easy to remove. The inline attribute is fine for quick demos.
Syntax
<element onanimationstart="handler()">…</element>
element.addEventListener('animationstart', handler);
Best practices
- Prefer
element.addEventListener('animationstart', handler)over the inlineonanimationstartattribute — it separates behavior from markup and allows multiple handlers. - Use it to run JavaScript at a precise point in a CSS animation without a timer.
- Check
event.animationNamewhen an element has more than one animation. - Respect
prefers-reduced-motionfor the animations these events track.
Frequently asked questions
What is the onanimationstart event?
animationstart.How do I run code when a CSS animation finishes?
How do I know which animation triggered the event?
event.animationName from the AnimationEvent.Should I use the onanimationstart attribute or addEventListener?
addEventListener('animationstart', …) in JavaScript. The inline onanimationstart attribute works but mixes behavior into the markup and allows only one handler per element.